Testing Page GM10 Landing in a new room, the player needs to be careful and time wisely his jump on the ramp to avoid getting crushed by 2 pistons. « ‹ of 17 › » GM18 Exiting the previous room, the player runs through a long corridor and performs one of the large jump. He lands on the glass ceiling rooftop of the large laser room.The path leads to a series of rotating precise jumping sequence. « ‹ of 17 › »